Junliang Zhang
Senior Material Artist at 31st Union | 2K Games
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Diablo IV
Hogwarts Legacy
No Way Out - A Dead Realm Tale
Materials / Textures
Tech Arts / Tutorials
Souls of the Wind
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Awards
Personal Projects
Hogwarts Legacy - Pensieve Tomb Lighting Art 02
Hogwarts Legacy - Pensieve Tomb Lighting Art 01
Hogwarts Legacy - Gobmine Dungeon Lighting Art 06
Hogwarts Legacy - Gobmine Dungeon Lighting Art 05
Hogwarts Legacy - Gobmine Dungeon Lighting Art 04
Hogwarts Legacy - Gobmine Dungeon Lighting Art 03
Hogwarts Legacy - Gobmine Dungeon Lighting Art 02
Hogwarts Legacy - Gobmine Dungeon Lighting Art 01
Hogwarts Legacy - Cavern Dungeon Lighting Art 04
Hogwarts Legacy - Cavern Dungeon Lighting Art 03
Hogwarts Legacy - Cavern Dungeon Lighting Art 02
Hogwarts Legacy - Cavern Dungeon Lighting Art 01
Hogwarts Legacy - Castle Dungeon Lighting Art
Hogwarts Legacy - Cairn Dungeon Lighting Art 02
Hogwarts Legacy - Cairn Dungeon Lighting Art 01
Hogwarts Legacy Lighting in Official ArtBook
Hogwarts Legacy
Diablo IV - Character Creation/Wardrobe
Diablo IV - Loading Screen Series For Dungeons
Diablo IV - Loading Screen Series For Hawezar
Diablo IV - Loading Screen Series For Fractured Peaks
Diablo IV - Loading Screen Series For Scosglen
Diablo IV - Loading Screen Series For Dry Steppes
Diablo IV - Exterior Arts For Kehjistan Crestfallen Emporium
Diablo IV - Exterior Arts For Dry Steppes Skeletal Ruin
Diablo IV - Exterior Arts For Hawezar Timue's Hut
Diablo IV - Social Menu
Diablo IV - Store Menu
Diablo IV - Stable Menu
Diablo IV - Lookat Vista - The City of Guulrahn
Diablo IV - Lookat Vista - Hawezar Shipwreck Tangle
Diablo IV - Collection Menu
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale Screenshots
No Way Out - A Dead Realm Tale - Props - StatueBust 02
No Way Out - A Dead Realm Tale - Props - Owl
No Way Out - A Dead Realm Tale - Props - StatueBust 01
No Way Out - A Dead Realm Tale - Props - Suit of Armor
No Way Out - A Dead Realm Tale - Props - Rocking Chair
No Way Out - A Dead Realm Tale - Props - Chair
No Way Out - A Dead Realm Tale - Props - Couch
No Way Out - A Dead Realm Tale - Materials - Wood Plank Dead Realm
No Way Out - A Dead Realm Tale - Materials - Wood Plank Real Realm
No Way Out - A Dead Realm Tale - Materials - Peeling Wall Real Realm
No Way Out - A Dead Realm Tale - Materials - Peeling Wall Dead
No Way Out - A Dead Realm Tale - Materials - Pattern Wall
No Way Out - A Dead Realm Tale - Materials - Marble Floor Dead 02
No Way Out - A Dead Realm Tale - Materials - Marble Floor Real
No Way Out - A Dead Realm Tale - Materials - Couch
No Way Out - A Dead Realm Tale - Materials - Marble Floor Dead
No Way Out - A Dead Realm Tale - Materials - Peeling Ceiling Dead
Souls of the Wind - Forest Lighting Art
Souls of the Wind - Town Lighting Art
Souls of the Wind - Volcanic Cavern Lighting Art
Souls of the Wind - Canyon Lighting Art
Souls of the Wind - Snowy Mountain Lighting Art
赛博朋克:霓虹中国 (CyberNeon)
赛博朋克:霓虹中国 (CyberNeon) Environment Assets And City Layout
赛博朋克:霓虹中国(CyberNeon)VR 360 Panorama
赛博朋克:霓虹中国 (CyberNeon) Assets Breakdown
Tibet: The Trip of Holy Light Environment Art with UE4 (Final)
Procedural Death Stranding Fan Art Landscape with Houdini and UE4
Procedural Forest Terrain with Houdini and UE4
Re-Lighting Study | Jonathon Frederick's Modular SciFi: Enginee - Re-Lighting
Fantasy Stone - Substance Designer 2020
Fantasy Moss Stone - Substance Designer 2020
Stone - Substance Designer 2020
Mud - Substance Designer 2020
Cobblestone - Substance Designer 2020
Dirty Ground - Substance Designer 2020
Sci-fi Architecture - Substance Designer 2020
Wall Lath - Substance Designer 2020
Wooden Floor - Substance Designer 2020
Metal Diamond Plate - Substance Designer 2020
80.lv Article - Tech Tips on Stylized Scenes in Unreal 4
University of Utah - EAE - Technical Art IV Portfolio Presentation Two Breakdown
University of Utah - EAE - Technical Art IV Portfolio Presentation One Demo Reel
Procedural Building Creation with Vertex Color Method Tutorial and breakdown For UE4
80.lv Article - Procedural Death Stranding Landscape in Houdini and UE4
The Rookie Awards 2020 Achievements of Junliang Zhang
Procedural Death Stranding Fan Art Landscape Tutorial Completed Series with Houdini and UE4
Maya Python - Procedural Building Creator v1.1
Pokemon Material Creation Tutorial Breakdown in Houdini
Pokemon Texture Creation in Houdini
Procedural Spline Tool For UE4 Blueprint
Experience Points Article - Procedural Forest Terrain Production with Houdini and UE4
80.lv Houdini和虚幻4引擎个人独家专访 - 高效搭建森林场景(Procedural Forest Terrain)全流程中文技术解析教程
80.lv Article - Procedural Forest Terrain Production with Houdini and UE4
The Rookie Awards 2019 Achievements of Junliang Zhang
瑞云渲染(RAYVISION) Siggraph 2019 独家专访(Exclusive Interview) - 赛博朋克: 霓虹中国(CyberNeon)
New York Film Academy BFA Game Design Alum Crafts Breathtaking World of ‘CyberNeon’ by Scott Rogers
Adobe Substance 虚幻4引擎个人独家专访赛博朋克: 霓虹中国(CyberNeon) 材质分析中文技术教程
Adobe Substance Article Texturing Breakdown – Creating a Cyberpunk Environment with Junliang Zhang
The Rookies Breakdown Article - Creating a Chinese CyberNeon Game Environment In UE4
80.lv 虚幻4引擎个人独家专访赛博朋克: 霓虹中国(CyberNeon)全流程技术解析教程
80.lv Article - Creating a Cyberpunk Chinese City in UE4
80.lv 虚幻4引擎个人独家专访灯光技术的运用全中文教程
80.lv Article - Mimicking Prey and Alien Isolation Lighting in UE4
The Rookies Breakdown Article - Creating Your First Snow Mountain with World Machine for Games
The Rookies Breakdown Article - Creating a Space Fighter with Substance Painter for Games
UE4 Blade Runner Style Lighting | Liam Tart's Sci-Fi Bunk - Cyberpunk ReLight
UE4 Alien Isolation Style Lighting | Liam Tart's Sci-Fi Bunk - Cyberpunk ReLight
UE4 PREY Style Lighting | Wiktor Öhman's Deus Ex Corridor Relight
UE4 Sci-fi Core
Underground Murder Environment - 3BLACKDOT Art Test
Space Fighter
Gnomon Presentation - Environment Technical Art
The Rookie Awards 2021 - Finalist - Game Development
The Rookie Awards 2021 - Rank A - Game Development
The Rookie Awards 2020 - Finalist - Studio Internships - Epic Games
The Rookie Awards 2020 - Finalist - Studio Internships - Ninja Theory
Rookie Awards 2019 - Game Design & Development Draft Selection
Rookie Awards 2019 - Education Scholarship | CG Master Academy - Winner
Rookie Awards 2019 - Rank A Certificate
Rookie Awards 2019 - Rookie of the Year | Game Design & Development
Rookie Awards 2019 - The Game of The Year 2019 Finalist
3D World Magazine Issue #270 - Tibet: The Trip of Holy Light Environment Art with UE4
The Art of Tibet: The Trip of Holy Light 2020 Almanac Published and rewarded by CG模型网 | CG模型网2020年鉴
The Art of CyberNeon Project 2019 Almanac Published and rewarded by CG模型网 |《赛博朋克:霓虹中国》- CG模型网2019年鉴
A Cyberpunk World Rising Published by 周末画报 (Modern Weekly) |《赛博朋克:霓虹中国》- 升起一座中国赛博都市
The Art of CyberNeon Project Hardcover Published by Gaatii光体 |《赛博朋克:霓虹中国》- 光体文化科幻艺术画集典藏版
极境对视当代CG艺术展 (Contemporary CG Art Exhibition) by CG模型网
The Rookie Awards 2021 Achievements of Junliang Zhang
20年来他一直在追梦,如今他已成为暴雪游戏设计师!「模匠33期」by CG模型网
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