Souls of the Wind - Forest Lighting Art

I was extremely fortunate to work with an amazing team on Souls of the Wind in 9 months for the thesis project at University of Utah Entertainment Arts & Engineering Program (EAE).

I was in charge of the lighting arts and technical arts. It was a great challenge for me to create these assets throughout the entire project.

Souls of the Wind on STEAM for FREE:
https://store.steampowered.com/app/1573970/Souls_of_the_Wind/

Credits:

Character Artist & Animator: Aaron Kapral
Audio Designer: Anita Lin
Gameplay Programmer: Azhar Siddiqui
Level, Environment, & Content Designer: Bradley Dawn
Lead Engineer & Creative Director: Casey Gatlin
Level Designer: Conner Workman
Social Media Manager: Darianne Salinas
Producer & Game Designer: Deeprashmi Nath
Gameplay Programmer: Don Wang
Narrative & Level Designer: Jennifer Egan
VFX & Shader Artist: Jolie Uk
Lighting & Technical Artist: Junliang Zhang
Gameplay Programmer: Kevin Le
Gameplay & Tools Programmer: Manas Rawat
UX/UI Artist: Mingxi Zou
Level & Game Designer: Nero Cao
Gameplay Programmer: Saaransh Vatsa

Thank you all!
Junliang

Date
April 30, 2021